Survival Player vs Player Update
Craftbukkit has finally been released for Minecraft 1.1. http://bukkit.org/
I checked the plugin lists and people are releasing like mad. Unless we get a ton of people, we will need to restrict the map size for the final contest.
I will probably be running the mods below to keep things both competitive and safe: (EDIT 1/27- I have these plugins and more working on my home test machine)
WorldBorder- I am playing with a plugin that will allow the map size to be fixed to a certain size; which will be based on the number of oponents. (see image on left)
Anti X-ray- to help prevent being able to see through the map; either on accident or on purpose. I am also using a seed obfuscator on chuck generation to prevent any other xray hacks..
I am also contemplating publishing the overhead map in advance, using a cartography tool. Thinking that I would generate 3 random maps and have us vote on the map. Depends on your feedback, but sometimes it is fun to strategize before the tactics begin..
Also- this is the updated contest rules, based on player feedback>
DIAMOND prize = bragging rights and enchanted diamond pick determined by highest kill/death ratio
GOLD prize = of name in MOTD and choice of server mode until next contest ( ( kills * 5) – (death from any source) ) = final player score
IRON prize = wishes will be granted for whoever wins best surviving hideout; as determined by player vote. A wish will be the ability to gain 1 item ID of choice, once per week on Survival/PVP. On creative mode, wish entails gaining the ability of teleport at all times.
STONE prize = (most playtime and least kills) – suit of unique enchanted armor and bow at the beginning of next contest to help you along next time.
Which prize do you want?? Hard decision, but I bet IRON prize is the most difficult to win!
This is the link to the most recent threadsafe Minecraft client> http://www.mediafire.com/?u5d5qs6ec8dmi1j