Minecraft Survival Player vs. Player Test Server
A test server to prepare for the upcoming PVP tourney is up you know where…
PVP, looting and griefing OK. Secret alliances OK. At the end of the lunar cycle, whoever kills the most and dies the least wins.
Modified formula ( (player kills x 5) – (death from any source) ) = final player score, as determined by the server log.
I will keep this up until next lunar cycle, as per tentative rules posted below and in an email I sent out separately.
The server will have a seed, which will be made of up the first letter or number of each participants account name as they appear in the white-list as of Feb
21st2nd, 2012. I will not look at the map or create it until Feb 21st. Feb 2nd.
The original map has been backed up in two places for safety until I place it back online.
I will post links to a client download / texture map download soon so we have a uniform experience.
EDIT 1/23: For the texture pack, try downloading Summerfields 1.2 @ http://www.minecraftforum.net/topic/424521-32×32-12-summerfields-v21a-added-jungle-wood-jungle-leave-20012012-350k-download/
Try this link if you want to customize it to your liking. http://minecraftcustomizer.net/pack/Summerfields
Optifine is a better version of MC patcher for HD textures > http://www.minecraftforum.net/topic/249637-11-optifine-hd-a4-fps-boost-hd-textures-aa-af/
For the dynamic shadows mod> http://www.minecraftforum.net/topic/940974-110sonic-ethers-unbelievable-shaders-glsl-shaders-dynamic-shadows-more/
EDIT 1/27: try this threadsafe client that I have tweaked the graphics for performance. http://www.mediafire.com/?u5d5qs6ec8dmi1j
If your computer can’t handle the dynamic shadows, try this water shader instead for immersion> http://www.minecraftforum.net/topic/542215-110-water-shader-alpha-v4d/