My friend Ulandos made this promotional video for the remastered Alien vs Predator: Prometheus Rising. In less then four hours, it had 3000+ views and 200 likes wow! (that has more to do with Ulandos’ subscribers than my awesome mod pack hehe)
Thanks as well to @Ri5ux, @CyberCat5555, ender23 and HassanS6000 for their contributions to AVP mod, especially to Ri5ux- whose work is amazing.
In this version, players are protected from getting killed by (sometimes invisible) monsters for the first 10 seconds of the game in the vicinity of world spawn. Also re-balanced monster and creature spawning to make things more consistent. Sounds were added to the Aethon (flying alien).
In this article, you will learn how to install the Technic Launcher for Minecraft; which is a free download and is safe to use. All you need is a valid Minecraft account and a PC running Windows or a Mac. Linux is also supported if you are so inclined.
Once you have downloaded it, find the downloaded file. Should be called ‘TechnicLauncher.jar’ and be in your Downloads directory on both Windows and Mac. Double-click the file to launch it and install using the default settings.
Then, login using your Minecraft username and password. (newer Minecraft accounts may require you to use your email address as your username)
Once you login to the launcher, it will open and you can navigate to the Modpacks tab at the top of the launcher by clicking on it.
In the search box in the upper left, you can look for packs by name or by metadata. For instance, when I type the word Alien into the search box we can see the top 3 mod packs with Alien content (all three are made by me btw).
Select the pack you want and click the Install icon on the lower right. In this case, I picked Prometheus Rising; which is a space horror adventure experience set 54 years after the movie Prometheus. I recently remastered it in expectation for Alien: Covenant being released May 19th.
Once the pack is installed, click the Play button on the lower right of the launcher and enjoy.
Sorry for the frequent updates lately, but thanks for the feedback so that I can squash bugs quickly, add content and balance/tweak the experience.
Xenomorph drones will now spawn in underground cave systems as well as Engineers and Space Jockey spawns underground being improved.
Lithium, Silicon and Diamond spawn frequency increased. Careful for the baddies while mining!
Updated to version 015. Lakes will no longer generate in previously explored chunks. Sky Stone can now be formed on a crafting table from Sky Stone Dust. Mobs should no longer spawn in lit bases.
Added the Goo Mutant spawn to Varda Forest biomes. Trilobites will no longer spawn in Varda Forest biomes because they are getting caught up in alien trees.
Thanks to ‘Dave’ for reporting the problem with too many spawns/entities. I made some changes in version 013 that should improve things.
Downloadable server version as well. Tell your friends about Prometheus Rising and please ‘like’ (+1) the modpack on Technic.
I just released version 012, which makes the monster spawns much more consistent. Engineers and Yautja spawn in the cave systems. There is more iron and diamond to be found while mining below ground. Deacon Sharks once again spawn underwater and as you walk away from world spawn, spawn rates of creatures will be more consistent.
Download and play for free: http://www.technicpack.net/modpack/prometheus-rising-avp.827590